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AI for Computer Games and Animation: A Cognitive Modeling Approach
 
 
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AI for Computer Games and Animation: A Cognitive Modeling Approach (Hardcover)

by John David Funge (Author) "Figure 1.1 depicts a computer character situated in some virtual world..." (more)
Key Phrases: reactive behavior rules, using complex actions, true world model, The Great Escape, Pet Protection, General Mêlée (more...)
2.9 out of 5 stars See all reviews (10 customer reviews)

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Customers buy this book with AI Game Programming Wisdom 4 (AI Game Programming Wisdom (W/CD)) by Steve Rabin

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